Unreal Camp Pendleton Game Project
The complete Unreal Editor game project for the game included in the Unreal Camp Pendleton Content.
The complete Unreal Editor project in source form for the Unreal Engine game included in the Unreal Camp Pendleton Content. This is an excellent example of a project for creating an Unreal Engine game that is compatible with the FLAMES Unreal Engine option.
Instructions for how to download and build this project are provided in the Unreal Example Content Documentation included in the Unreal Camp Pendleton Content. Search for Building Example Games. The documentation also provides an explanation of this project. Studying this documentation is the best way to learn how to use the Unreal Editor to create FLAMES-compatible games.
The availability of this item is restricted. If you see the Restricted button and not the Add to Cart button, go to the Unreal License page of your account Settings in the FLAMES Launcher and follow the instructions listed there.
What's Included in the Project:
The FLAMES Plugin for Unreal - A plugin for Unreal that allows FLAMES to load and interact with an Unreal game library
Multiple assets in source form, including assets from the Unreal Marketplace and assets created by Vigilante and Virtual Heroes that have been modified to be FLAMES-compatible
Build targets for a FLAMES-compatible Unreal game library and a viewer game client application
The Unreal Editor created from the Unreal Editor source code
The Unreal Camp Pendleton Content
Unreal Camp Pendleton Content, for Windows
An example Unreal Engine game and example scenarios that illustrate some advanced ways FLAMES and Unreal can be used together.